C++ Game Animation Programming : Learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan Ed. 2
Enregistré dans:
Auteur principal: | Dunsky, Michael. (Auteur) |
---|---|
Autres auteurs: | Szauer, Gabor. (Auteur) |
Support: | E-Book |
Langue: | Anglais |
Publié: |
Birmingham :
Packt Publishing.
|
Autres localisations: | Voir dans le Sudoc |
Accès en ligne: | Accès à l'E-book |
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