Mathematics for Game Programming and Computer Graphics : Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
Enregistré dans:
Auteur principal: | de Byl, Penny (19..-20..). (Auteur) |
---|---|
Support: | E-Book |
Langue: | Anglais |
Publié: |
Birmingham :
Packt Publishing.
|
Autres localisations: | Voir dans le Sudoc |
Accès en ligne: | Accès à l'E-Book |
Lien: | Autre support:
Mathematics for Game Programming and Computer Graphics : Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments / Penny De Byl |
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