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|a 9781849695916
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|a (OCoLC)872428097
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|a FRCYB88849910
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|a ABES
|b fre
|e AFNOR
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|a eng
|2 639-2
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1 |
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|0 (IdRef)243027990
|1 http://www.idref.fr/243027990/id
|a Lundgren, Filip.
|4 aut.
|e Auteur
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1 |
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|a CryENGINE game programming with C++, C#, and Lua :
|b get to grips with the essential tools for developing games with the awesome and powerful CryENGINE
|c Filip Lundgren, Ruan Pearce-Authers.
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256 |
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|a Données textuelles.
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264 |
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|a Birmingham, UK :
|b Packt Publishing,
|c 2013.
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336 |
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|b txt
|2 rdacontent
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|b c
|2 rdamedia
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|b b
|2 isbdmedia
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|b ceb
|2 RDAfrCarrier
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|a Titre provenant de la page de titre du document numérique.
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|a La pagination de l'édition imprimée correspondante est de 276 p.
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|a L'accès complet à la ressource est réservé aux usagers des établissements qui en ont fait l'acquisition
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|a Configuration requise : navigateur internet.
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650 |
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7 |
|0 (IdRef)029859778
|1 http://www.idref.fr/029859778/id
|a C plus-plus (langage de programmation).
|2 ram
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650 |
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|a Computer games
|x Design.
|2 lc
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650 |
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|a Computer games
|x Programming.
|2 lc
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650 |
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|a Jeux d'ordinateur
|x Conception.
|2 lc
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650 |
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|a Jeux d'ordinateur
|x Programmation.
|2 lc
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700 |
1 |
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|0 (IdRef)243027982
|1 http://www.idref.fr/243027982/id
|a Pearce-Authers, Ruan.
|4 aut.
|e Auteur
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856 |
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|q HTML
|u https://srvext.uco.fr/login?url=https://univ.scholarvox.com/book/88849910
|w Données éditeur
|z Accès à l'E-book
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|2 unimarc
|a 181
|a i#
|b xxxe##
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|a E-Book
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|a BNUM
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|a 227984285
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