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01298nam a22002777a 4500 |
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ebook-228000416 |
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180622s2013 xxg ||| |||| 00| 0 eng d |
020 |
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|a 9781849696593
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041 |
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|a eng
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082 |
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|a 005.133
|z fre
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100 |
1 |
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|a Norton, Terry.
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245 |
1 |
0 |
|a Learning C# by developing games with Unity 3D :
|b beginner's guide : learn the fundamentals of C # to create scripts for your GameObjects
|c Terry Norton.
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256 |
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|a Données textuelles
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260 |
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|a Birmingham, UK :
|b Packt Publishing,
|c 2013.
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|a Titre provenant de la page de titre du document numérique
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|a La pagination de l'édition imprimée correspondante est de 292 p.
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538 |
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|a Configuration requise : navigateur internet
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630 |
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|a Unity
|n logiciel
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650 |
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|a Jeux vidéo
|x Programmation
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650 |
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|a Imagerie tridimensionnelle
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650 |
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|a C# (langage de programmation)
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776 |
0 |
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|0 181141043
|t Learning C# by developing games with Unity 3D
|o beginner's guide
|o learn the fundamentals of C # to create scripts for your GameObjects
|f Terry Norton
|c Birmingham, UK
|n Packt Publishing
|d cop. 2013
|p 1 vol. (VII-271 p.)
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856 |
4 |
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|q HTML
|u https://srvext.uco.fr/login?url=https://univ.scholarvox.com/book/88850044
|z Accès à l'E-book
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993 |
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|a E-Book
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994 |
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|a BNUM
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995 |
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|a 228000416
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